Hi, I’m Gastón D. Pedrani, On the morning of April 6, 2022, I’m drinking tee on the studio, and I want to tell you, what Golden Dog is.
Golden Dog starts with me, as a sole developer. In 2012 I was creating our first project called A New Dawn.
I was 13 years old, I was not pretty sure what I was doing, without previos studies in videogames. I decide to start as a self-taught.
I still remember the first tutorial video that I saw, let me check.
This, with this video I started in the video games industry, a lot of memories.
Also I remember that when I was a child, I saw a shortfilm that my town; Montevideo, was being destroy by alien robots.
No, not was a dream. Was: Panic Attack, one of first cuts by the Film Director Fede Alvarez. Check this out by yourself.
I knew that it was all fiction, but I also knew that someone in the world was tasked with creating these amazing stories. So I started to research.
By the time, I was studing videogames, cine and post-production as autodidact.
In 2014, I decide to enter in a public cine academy as High-school and University here in Uruguay. So I done my studies there.
Of course that I created a bunch of stundents films with my classmates but I didn’t feel full.
So I decided to take up again this thing that I have been on my computer for years, that folder called Golden Dog.
A New Dawn was a school for me, with things that always I need to do, and others that will never happen again.
I still have the .EXE file to share with you, but I prefer to reserve it for a special moment.
A New Dawn was a project, not a videogame inself. But was a playable story from the begining to the end, with characters, a lot of bugs, and an incontrolable ambition. I published that here as a not ended project, but is not available now.
So I left behind that game, and I started to create Tint n Ink. Okay, well that’s not really true, because of course exist a lot of content between this two projects but, nothing really relevant to stop in there.
Tint ‘n Ink was different, starting with a simple idea but a difficult environment to develop, a first person shooter multiplayer esport about realistic paintball.
In February 2021, I decided to start it. I saw the opportunity to ptich to some investors and publishers in December of the same year.
I worked hard to create a demo and comfortable vertical slice to show.
Mario Valle Reyes from Hotlum Powell Integrated Services LLC, found me. It was incredible, a pionner of game dev in Latinamerica, the head of Electronic Arts LATAM and proud investor of Golden Dog’s projects.
Yep, I am writting this and me neither can believe what happend.
We are waiting for the future, working hard on it. With a lot of love to bring you, a lot of stories and unforgoten experiences.
Thank you for read this, best regards.
– Gastón D. Pedrani